User Experience + Digital Content

Design is not just what it looks like and feels like. Design is how it works.
—Steve Jobs

With a high level strategy in place, it is often seductive to jump right to discussions of platforms and technology, run out and buy some shiny new computers and, you know, start making things.

This approach would be akin to developing a billboard campaign for a product by designing the visuals first, and then replacing the “lorem Ipsum” once you have figured out what the message of the campaign would be… which would be long after the billboards have gone up. And, for that matter, how would you know if the visuals were a good match for the message? How would you even know if a billboard campaign was an appropriate vehicle for your message at all?

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